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DRAGON BALL LEGENDS

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Game introduction

【HowtoPlay】

Gacha game Dragon Ball Legends combines RPG and fighting game concepts. The primary focus here, in contrast to DBZ Dokkan Battle, is PVP or "Player VS Player"—participating in Matches that closely mirror the 3D DBZ fighting games published on home consoles over the previous 20 years. Re-rolling is the action of beginning a fresh game (many times) up until the Player uses the original Chrono Crystals to summon the greatest Fighters that are currently available. Although re-rolling is unquestionably advised, it is not required and is up to the Player's style of play. A solid squad of well-trained HERO Fighters should be able to finish everything if all you're interested in is PVE (offline) stuff. It's a very different situation for those looking to dominate the PVP landscape. It is desirable to re-roll until the player summons at least two Sparking Fighters because rarer fighters typically have stronger abilities. The game starts out with a rather straightforward tutorial that walks you through all the controls. Then, there are six different categories of arts cards today. Additionally, each of the seven elements has strengths and weaknesses, and each fighter is represented by one of the elements. The greatest techniques to employ each Fighter in the game are detailed on their own page on this website. Health, Strike and Blast attack and defence values, critical rate (damage is raised by 25% at random), Ki recovery speed, and Vanish Step recovery speed.

【GameHighlights】

In spite of the fact that it uses certain fighting game principles, Dragon Ball Legends is actually not a fighting game at all. For fans of the excellent Dragon Ball FighterZ, it will still be a fun, convenient alternative and a respectable attempt to do the original material justice. You swipe the screen to travel around the 3D world while swiping the screen to conduct attacks. Simple actions include swiping to move, side flicking to dodge quickly, vertical swiping to sprint or backstep, tapping the screen to launch a standard attack, and tapping and holding to launch a ki charge. Other actions just take one tap: to utilize a card, to transfer characters, to activate a player's special ability, and to activate Rising Rush. Legends is a clear success in that it can be played easily with only one finger, possibly your thumb while holding your phone in your palm. The game responds quickly and allows for forgiving enough input timings for casual play. It's possible to play the game well with one hand. The control scheme is appropriate for Dragon Ball Legends, which is more of a video game about using cards strategically than a combat game.

【ProsandCons】

It is approachable, simple to comprehend, and forgiving in terms of execution—three qualities that are advantageous on mobile. How sophisticated is the strategy? Legends has a lot of positive aspects, but I'm not convinced they will last. Dragon Ball Legends will offer one of the most stunning online PvP experiences ever seen in a mobile game, of that much I am certain. Players should have a reliable connection even while playing against opponents who are halfway around the world because the online is supported by Google's sophisticated Cloud Platform and Google's own network. It's important to note that Bandai Namco will offer Dragon Ball Legends free to download with in-app purchases since it's a mobile game. Additionally, I was thrilled by the graphics, which I believe would appeal to Dragon Ball aficionados. Legends doesn't have the same visual quality or appeal as Dragon Ball FighterZ, but it still looks fantastic for a mobile game. The 3D characters have a brightness that really pops on a tiny screen.


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