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Going Balls

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Game introduction

【Game Highlights】

Fundamentally, as a casual action platformer arcade single-player game, it is characterized by the need to carefully control the bowling ball moving in the air on a narrow and treacherous track to avoid obstacles and keep itself from falling while collecting as many coins and balls as possible on the path. Clearly, Going Balls undoubtedly fully hones the quick reflexes and hand-eye coordination of most players.

Secondly, Going Balls’ unique simple and intuitive yet mysterious and exciting air-orbit game scene and full three-dimensional game element design allow players to release pressure through comfortable and rich colors and visual effects while immersing themselves in an exciting game experience.

Thirdly, the minimalist controls that allow the player to slide the screen up, down, left and right to maneuver the bowling ball through dangerous air tracks are extremely friendly to players of any age.

Fourth, the personalized setting that supports players to collect coins and use them to buy various bowling ball appearances in the progressive difficulty level challenges also greatly enriches the players' gaming experience.

【How to play】

When it comes to thespecific gameplay, first of all,the core game concept is to control the direction and speed of the bowling ball by swiping the screen flexibly to ensure that it can avoid falling into the abyss or hitting obstacles and falling into traps in the process of each level in case it can’t collect enough coins and rewards required for the level. So the player’s first task in Going Balls is to move a ball from the starting point to the end point, while avoiding obstacles and hazards, by using the device's tilt and swipe controls.

It’s important to note that, in addition to collecting coins that can be used to purchase a wide variety of bowling ball appearances and irregular keys that can be used to unlock chests, it’s imperative to control your bowling ball to touch and pass over as many floating balls or gray tiles as possible, as these elements act as checkpoints to ensure that your bowling ball doesn’t have to start over again but rather recover the challenge from the position of these elements if it accidentally falls in the treacherous track.

【Pros and cons】

Generally speaking, Going Balls has both engaging excellence and unsatisfactory weaknesses. Whether it’s the easy-to-master parkour and obstacle avoidance gameplay, the minimalist control that only requires four-direction swiping, the three-dimensional and smooth dynamic graphics style, the thrilling aerial track gameplay that tests the player’s reflexes and hand-eye coordination, or the design that is based on realistic physical effects, Going Balls are fantastic at what they do and keep a multitude of players hooked. However, what was once an immersive and smooth game experience was interrupted by a massive amount of advertising.


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